The War of the Five Kings has claimed a heavy toll on the people of Westeros. Many lives have been lost as the different Houses fight to place their commander on the Iron Throne. However, war also provides an opportunity for leaders to rise to the forefront of battle. Heroes are born and distinguish themselves through their bravery, resilience, and prowess. In A Song of Ice and Fire: Tabletop Miniatures Game (ASOIF:TMG), you’re able to build your army, choosing the characters you want to lead you into battle.
Attachments are special leaders and heroes that are added to Combat Units (CUs), bolstering their capabilities. When constructing your army, you have a number of Points to spend on CUs and Attachments based on the size of game you’re playing. Attachments are not required, but will enhance a CU in numerous ways.
Some Attachments, such as Gregor Clegane (aka The Mountain) simply enhance the raw combat capabilities of the CU. Others, such as the above-shown Greatjon Umber, instead focus on bolstering the Morale benefits of your CU, which is seen here by causing automatic Hits to an enemy. Adding Greatjon to a CU will make the enemy think twice before targeting them with any effects that would force Morale Tests (a particular tactic that the Lannisters like to employ).
Of course, in addition to the various named characters appearing in ASOIF:TMG, there are also the generic unnamed unit leaders. While there is only one Greatjon Umber, you might include a few Sworn Sword Captains or Umber Champions in your army, each providing different boosts to the CU they lead. However, each CU can only have one Attachment, so matching the right Attachment to the right CU is paramount.
There is no simple best option. The most appropriate Attachment for the CU will depend entirely upon what you want that CU’s role to be on the battlefield. Even if you’re looking at the same CU of Stark Sworn Swords (the basic CU of House Stark), you’ll need to decide if you want to outfit them for a more offense focused role (in which case, a Sworn Sword Captain would be your best choice), a resilience feel (which puts the Umber Champion as the best bet), or maybe a quick and maneuverable objective-grabber CU (having them be led by Robb Stark: The Young Wolf).
Choosing your Attachments can fundamentally change how a CU operates and will add to the tactical and strategic depths available to you once your army hits the battlefield! An army is as strong as its leaders. In ASOIF:TMG, the way you construct your army, and the leaders you choose, could be the difference between glory on the battlefiled, or death. You can start preparing for war when ASOIF:TMG comes to Kickstarter on July 25, 2017 at 3 PM EST.
Read the Introduction to ASOIF:TMG here.
Read the ASOIF:TMG - The Beginning article here.
Read the ASOIF:TMG - Design and Development article here.
Read the ASOIF:TMG - Knowing Your Army article with updated Combat Unit Card images here.
Read the ASOIF:TMG - The Hidden Side of War article here.