Zombicide: White Death Design Diary 2 – New Folks!
Hi everyone! This is Nicolas Raoult again, one of the designers of Zombicide, including Zombicide: White Death. Last time, we talked about the setting of the game, the frozen, besieged city of Wintergrad (if you haven’t yet, read it here). This time, let’s talk about some of the undead attacking us and the Survivors fighting back against them!
As we said in the first article, Wintergrad is surrounded by great walls the Zombies can’t normally cross. But that’s not true for every Zombie, and in fact, they might not even have to cross them to take our city!
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